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    The Mage Compendium
    The EverQuest website for the Magician class.

    Elemental Form AAs

    Common to all Forms

      Duration: 36 minutes, recast time 15 minutes*
      *All four forms share the same 15 minute timer

      Zones that prohibit levitation (such as Temple of Veeshan) prevent Air form from working.

      Your faction does not modify when under elemental illusion

      You cannot ride a horse while in elemental form.

      Zoning removes the elemental form; it has to be recast.

      There are no stacking issues with Elemental forms. Everything stacks with elemental forms except other illusions.

    Water Elemental Form

    Rank 1: (3 points)
    Illusion: Elemental
    2: Water Breathing(1)
    11: Decrease Stamina Loss by 5
    12: Increase Mana by 1 per tick

    Rank 2: (6 points)
    Illusion: Elemental
    2: Water Breathing(1)
    11: Decrease Stamina Loss by 5
    12: Increase Mana by 2 per tick

    Rank 3: (9 points)
    Illusion: Elemental
    2: Water Breathing(1)
    11: Decrease Stamina Loss by 5
    12: Increase Mana by 4 per tick

    *Note: Water Elemental Form does NOT add to the Flowing Thought limit.

    Air Elemental Form

    Rank 1: (3 points)
    Illusion: Elemental
    3: Levitate(1)
    11: See Invisible(1)
    12: Increase All Resists by 10

    Rank 2: (6 points)
    Illusion: Elemental
    3: Levitate(1)
    11: See Invisible(1)
    12: Increase All Resists by 15

    Rank 3: (9 points)
    Illusion: Elemental
    3: Levitate(1)
    11: See Invisible(1)
    12: Increase All Resists by 25

    *Note: Zones with Levitate disabled prevent this form from taking hold.

    Fire Elemental Form

    Rank 1: (3 points)
    Illusion: Elemental
    2: Increase Damage Shield by 10
    11: Increase INT by 10
    12: Increase Effective Casting Level by 1

    Rank 2: (6 points)
    Illusion: Elemental
    2: Increase Damage Shield by 20
    11: Increase INT by 15
    12: Increase Effective Casting Level by 3

    Rank 3: (9 points)
    Illusion: Elemental
    2: Increase Damage Shield by 30
    11: Increase INT by 20
    12: Increase Effective Casting Level by 5

    *Note: If you are level 65, Effective Casting Level has no effect.

    Earth Elemental Form

    Rank 1: (3 points)
    Illusion: Elemental
    10: Increase STA by 10
    11: Increase Max Hitpoints by 50
    12: Increase HP when cast by 50

    Rank 2 (6 points)
    Illusion: Elemental
    10: Increase STA by 15
    11: Increase Max Hitpoints by 100
    12: Increase HP when cast by 100

    Rank 3 (9 points)
    Illusion: Elemental
    10: Increase STA by 20
    11: Increase Max Hitpoints by 200
    12: Increase HP when cast by 200

    Straight from Lucy. Special Thanks to: Sage Booperbustle Tinkermeister for compiling this information

    Version: 2004.02.12